Yes you can set the range for the minimap so things outside that range are not shown. You can also define exactly which objects you wish to show on the minimap. Setting different modes would take an extra step to set up but you can refer to the minimap example in the project to give you an idea of how to configure that type of functionality for your game
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Can we set the MAX RANGE to scan? (ie things outside that range are not visible.)
Also, can we define which objects we wish to detect? (ie Mode 1: Everything, Mode 2: Enemies, Mode 3: Allies, Mode 4: POI, etc.)
Yes you can set the range for the minimap so things outside that range are not shown. You can also define exactly which objects you wish to show on the minimap. Setting different modes would take an extra step to set up but you can refer to the minimap example in the project to give you an idea of how to configure that type of functionality for your game