A downloadable asset pack

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Functions for GameMaker v2024+
by Bulletech Studios

This resource provides an easy to implement object-based minimap for your games! Great for an RPG or any large-world game.

Preview: Click here to play HTML5 preview

Features

  • Simple to use and customise, with 3 different types included as examples
  • Have as many objects as you want (manage with consideration e.g. deactivation)
  • Only a handful of functions needed for a fully functional minimap
  • Easy to implement into your game
  • A version of this can be seen in this free mobile top-down shooter game

Purchase

Get this asset pack and 5 more for $45.00 USD
View bundle
Buy Now
On Sale!
10% Off
$4.99 $4.49 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4.49 USD. You will get access to the following files:

Minimap.yyz 425 kB

Comments

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Can we set the MAX RANGE to scan? (ie things outside that range are not visible.)

Also, can we define which objects we wish to detect? (ie Mode 1: Everything, Mode 2: Enemies, Mode 3: Allies, Mode 4: POI, etc.)

Yes you can set the range for the minimap so things outside that range are not shown. You can also define exactly which objects you wish to show on the minimap. Setting different modes would take an extra step to set up but you can refer to the minimap example in the project to give you an idea of how to configure that type of functionality for your game